package
{
	import flash.display.Graphics;
	import flash.display.Sprite;
	
	public class Brick extends Sprite implements IDispose
	{
		public function Brick()
		{
			draw();
		}
		/**
		 * 
		 * 
		 */		
		private function draw():void
		{
			var g:Graphics = this.graphics;
			g.beginFill( 0x0000ff );
			g.drawRect(0,0,60,20);
			g.endFill();
		}
		
		public function dispose():void
		{
			trace("I am dying!");
		}
	}
}